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- on mouseDown
- d12()
- end
-
- on rightMouseDown
- d12()
- end
-
- on d12
- global x1, x2, h1, v1, musica, t1
- set the puppet of sprite 11 to 1
- set the locH of sprite 11 to 333
- set the locV of sprite 11 to 73
- set x1 to 11
- set x2 to "24"
- set musica to "O cravo brigou com a rosa"
- repeat with d1 = 1 to 10
- set the width of sprite x1 to t1 - d1
- set the height of sprite x1 to t1 - (d1 * 8)
- updateStage()
- end repeat
- set h1 to the locH of sprite x1
- set v1 to the locV of sprite x1
- end
-
- on mouseUp
- discosVolta()
- voltatamanho()
- end
-
- on rightMouseUp
- discosVolta()
- voltatamanho()
- end
-
- on voltatamanho
- set the puppet of sprite 7 to 1
- set the width of sprite 7 to 120
- set the height of sprite 7 to 120
- set the puppet of sprite 8 to 1
- set the width of sprite 8 to 120
- set the height of sprite 8 to 120
- set the puppet of sprite 9 to 1
- set the width of sprite 9 to 120
- set the height of sprite 9 to 120
- set the puppet of sprite 10 to 1
- set the width of sprite 10 to 120
- set the height of sprite 10 to 120
- set the puppet of sprite 11 to 1
- set the width of sprite 11 to 120
- set the height of sprite 11 to 120
- set the puppet of sprite 12 to 1
- set the width of sprite 12 to 120
- set the height of sprite 12 to 120
- set the puppet of sprite 13 to 1
- set the width of sprite 13 to 120
- set the height of sprite 13 to 120
- set the puppet of sprite 15 to 1
- set the width of sprite 15 to 120
- set the height of sprite 15 to 120
- end
-
- on discosVolta
- set the puppet of sprite 7 to 1
- set the locH of sprite 7 to 72
- set the locV of sprite 7 to 72
- set the puppet of sprite 8 to 1
- set the locH of sprite 8 to 141
- set the locV of sprite 8 to 189
- set the puppet of sprite 9 to 1
- set the locH of sprite 9 to 202
- set the locV of sprite 9 to 72
- set the puppet of sprite 10 to 1
- set the locH of sprite 10 to 270
- set the locV of sprite 10 to 189
- set the puppet of sprite 11 to 1
- set the locH of sprite 11 to 333
- set the locV of sprite 11 to 72
- set the puppet of sprite 12 to 1
- set the locH of sprite 12 to 404
- set the locV of sprite 12 to 189
- set the puppet of sprite 13 to 1
- set the locH of sprite 13 to 468
- set the locV of sprite 13 to 72
- end
-